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(C)2008 All Rights Reserved

Welcome to........

P  a  r  i  a  h  
    A Path for Your Mind to Wander




FANTASY



issue 120: May 2008 'FootSteps' by Robert 'Admiral' Coeyman Ideas are like toys that writers like to take out and play with from time to time. Stray thoughts can take you to places that you would never have seen if you had remained on the wide path with everybody else. A little honest exploration can get you ever so much more than a simple story. One idea is never going to be enough to build a story on. Let the idea take you home to where it lives and you will find yourself in the middle of an adventure worth writing about.

I try never to let my writing get formulaic. You may notice that these paragraphs are all the same length for reasons that have nothing to do with content limitations on this page. Votes.cgi is a directory on the server so I am not writing to fit into a database design limitation. This regularity has nothing to do with the story and is a quirk in my personality like the quirks you will discover in yourself later on. What I mean by formulaic is that I try never to write a story to a plan that I created for the story.

What is your goal when you sit down to write? I want to go on an adventure and take my audience with me. Therefore, that is how I write. My stories start out as ideas that I follow around in their own little worlds. A story reads best when you write what you know.

How do you write what you could not possibly know? Make the world real enough to live in it for a little while. Do not sit at a calculator and try to figure things out. Your audience will not share that experience. Follow your characters around and make sense of their worlds.

When you ask a question, you should have an answer that is believeable. Time can stand still until you come up with something. You may have to move things around and come up with a few good excuses. Odds are that nobody else will think of the questions that never come to you when you are writing. Let the story live itself out so it will appear real enough to have lived itself out.

--Robert 'Admiral' Coeyman



Late Night Caller

BY

Gayla Chaney

 

One call effects two lives in ways that canot be undone.


 







archived Material




The Land of Sarnath

BY

Charles D. O’Connor III

 

Do you know your place in the world? Is your world the world that you are in?


 



Mrs.Smith's Lesson

BY

Joel 'Cop' Furches

 

A teacher's final lesson in life.


 





To Breathe

BY

JA Howe

 

Love can cross barriers that the body cannot.


 



White Knight

BY

Daniella

 

It is no longer easy to be the hero.


 



Frank Met Peggy.

BY

Hg

 

A story from the elusive editor.


 



The Call

BY

Kathleen Wallace

 

A snitch in time saves thine.


 



Eternally Bound.

BY

Admiral Coeyman

 

A kiss that is anything but a kiss tells all.




The Tower's Key

BY

Season M. Cox

How far would you go to get what you want when it is the only thing that you cannot have?






Justice of the Mind's Eye

BY

Joel 'Cop' Furches

Where is it that caped superheroes really come from? Can they be real enough to fight crime?




A Force to be Reckoned With

BY:

Joel 'Cop' Furches

How do you fight against a force which will not fight?




In My Leisure

BY

Joel 'Cop' Furches

How much freedom would you give up to be free?





Ariadne

BY

Cailean Darkwater

What secret lies in the reclusive angel's stone fortress?




In the past year, I was invited to work on two Linux programming books for Sams Publishing. My task was to check the technical details of some of the chapters in these books and correct mistakes I found. The first of these is a general programming book which covers all the basic things that a beginning Linux C programmer needs to know. You can purchase this book here:

"Linux Programming Unleashed."





Memories of our youth




The Universe from my Backyard.

BY:

Joel "Cop" Furches.

 

What single event would it take to drive you insane?



Mariah's Year

BY

Admiral Coeyman

 

A year's friendship defines two lives.



Stop!

BY:

Joel "Cop" Furches.

 

A bit of free verse commenting on Man's vision or lack thereof.



Eve of Salvation.

BY:

Joel "Cop" Furches.

 

A familiar historical event with a different ending.




Estrangua

BY:

Joel "Cop" Furches.

 

A play, both Biblical in proportion and in age.









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